Game Warden is a platform-as-a-service (PaaS) tool that allows organizations to develop and deploy software applications in a fully managed and secure environment optimized for DevSecOps practices.
Game Warden® is a platform-as-a-service (PaaS) tool that allows organizations to develop and deploy software applications in a fully managed and secure environment optimized for DevSecOps practices. It integrates security and operations to increase efficiency and agility, and facilitate innovation.
Game Warden’s DevSecOps capabilities allow organizations to quickly and efficiently accredit applications for Department of Defense (DoD) use, without sacrificing the speed and control that make DevSecOps practices so effective.
According to AWS, DevOps is a “combination of cultural philosophies, practices, and tools” that augment organizations’ capacities to develop, deliver, and improve software products. These practices and tools are geared toward synthesizing operations, development tasks, responsibilities, and teams. DevSecOps is a security optimized continuous integration and continuous development (CI/CD) methodology that builds on DevOps.
The strength of the DevSecOps methodology relies on a few key factors: communication and collaboration across development, operations, and security teams; shifting security to the beginning of the development cycle; and process auditability made possible by continuous monitoring, and automation. These practices make the development process faster and more secure.
Although the phases of the cycle may vary from model to model, they generally include planning, coding, building, testing, releasing, deploying, operating, and monitoring with security measures implemented throughout each phase. Each completion of the cycle informs the team on the objectives for the next cycle.
When a company decides to seek a traditional Authority to Operate (ATO) in the Department of Defense, they must be willing to disrupt their DevSecOps cycle to execute the security and compliance requirements. In this case, the company is able to plan, code, build, and test within their own infrastructure, but then must wait for the DoD to complete the ATO before continuing to release and deploy (which sometimes includes a repeat of the build and test phases). Once deployed, the operation and monitoring of the application is often isolated from the commercial company, limiting the ability of the company to visualize performance, security, or customer usage. By breaking the DevSecOps Cycle, the traditional ATO process can be costly and time-consuming for commercial companies, forcing development teams to either delay new features until the multi-months process is completed, or to build new features in the dark before receiving customer feedback.
Game Warden is the platform that facilitates the optimal use of DevSecOps practices for software teams seeking to deliver software to the government on a government network, taking the friction and delays out of the process so as to not break the cycle. The process is fast, repeatable, and scalable on multiple infrastructures and networks, with all phases of the process reinforced with continuous security and monitoring.
Game Warden is an innovative alternative to traditional options for fielding software on government information systems and enables teams to use now-industry standard DevSecOps practices to develop, maintain, and improve their software while in production in government environments. It allows teams to focus on the product by desegregating development, security, and IT operations teams. The result is lower costs, increased production efficiency and product quality, faster releases, and continuous innovation.